This is my second soft surface/ 3D character modelling process. I got inspired by my girlfriend watching a lot of otter videos and got as far as that in 2 days. I want to practice modelling and texturing, so I tried to start with an easy project. I think there is a lot I can do better next time, but overall I am not too unhappy with the outcome. I think I will do the retopology again and then try to rig and animate the otter. Furthermore I will try do bake the high poly onto the low poly mesh in substance painter, and do the texture again.
Let me know what you think and I am more than happy about any feedback.